Age/Gender: 22, Male
Location: Hungary
Job: student
I confess, I didn't even try to make any flash. But, authors of bad submissions, making no flash is much better than making bad flashes, keep that in mind! And another thing: I never even tried to lay eggs, but I still know wich egg is rotten!
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Flash Reviews: 278
Music Reviews: 1
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Latest Flash Reviews
"pretty good but a bit buggy!"
This game is the best of the series so far, it improved a lot since Darkbase 1. I enjoyed playing it a lot, but I found a few annoying bugs:
- Many times when I'm on an are cleaning mission the game counts exactly 32 more monsters than their real number. This means I can't complete that mission, and, since there is no restart button, I have to reload the game to try again.
This bug usually occurs when I play the second area cleaning mission at the given session. So, when I reload the game I can finish that particular mission but if I try another one of that type I encounter this bug again.
- A less sever but notable bug is that somtimes my henchmen disappear on base defense missions.
- At the final mission not only my mercenaries disappeared but (by about the 2nd half of the time) the mosters too.
Otherwise it's a very well-made game, almost everything is fine. The graphics looks nice, the sounds and the musics are good, there is volume control for both, and the gamplay is also pretty good. It's challengeing but not too hard, and you get the upgrades mostly in time.
I can mention only a few minor flaws:
- There is a low-rewarded mission in wich there are all kind of raptors including the largest one. They need D-Orange Beamer, wich you get pretty late. A mission wich has only a reward of 6500 shouldn't contain so dangerous enemies.
- Many of the weapons are useless: the Cyro canon, the rocket launcher especially, but I didn't have much use of the various machine guns. Basically the shotguns, the electro gun and the orange beamer are useful only.
- There are too many logos, it takes forever to get to the main menu!
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This could be a fine game, but there are many extremly annoying flaws in it that should be corrected!
- No medikits! Basically it's not a hard game, but it gets hard without a possibility to get healed.
- Zombies can press you to the wall without leaving you any chance to escape! There should be an ability to push zombies away becouse getting into a death-trap is not fun!
- When dieing you dont start over at the level you were but in the nex level. It's pretty stupid and it's also really bad if there was a gun in the level you died.
Top of this always appears a stupid highscore board without asking me if I give a damn about the highscores, and that's not just annoying but it's also pretty hard to make it disappear!
Now about the gameplay:
I don't like it that you have to upgrade even the ammo drop probablity: it's expensive enough to upgrade the guns themselvs, yet you have to invest a lot of money to have ammo at all! And becouse of this you have to make it trough the 1st level with knifeing almost all the zombies, wich makes you lose much health.
By the way, the knife is pretty weak, makeing the meele attack useless at the later levels. It either should be stroger by default, or should be upgradeable as the other weapons!
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This could have been good, but you managed to make it suck badly! In this type of game the hero must have some big adventage on the enemies or else the crowd will beat the shit out of him - as happens in here. Here is a list of the games major flaws:
- If I hit an enemy he they don't get stunned, so I always get hit in meele, and my chances are pretty low if I get crowded - wich happens often. In that case my only chance is the grenade.
- Aerial attack would give me a good adventage against the crowd. Without it the game is not only harder but also more boring!
- WHEN I GET HIT I TURN! This drives me crazy!!! Wtf were you thinking when you added that in the game?! This is worse then getting stunned, becouse when stunned at least you wont shoot/slash/nade the air instead of the target! Not as if this would make the game more challengeing or significantly harder. It's just purely annoying as hell!
- Everything is very expensive, especially the bullets. They should be free anyd unimited anyway, becouse if I wnat to have enough bullets, I have to spend all my money on them and I'll never be able to buy anything else.
- The pursheable meele weapons don't seem to be any better than the stick, so what's the point to have them?
- The bad guys have awfully lot of hit points it takes forever to take them down, especially with a gun. This not only makes the game boring, but also gives the perfect opportunity to the bad guys to crowd on me and while I beat one of them other three beats me from behind (wich of course makes me turn to make the situation even more annoying!). And if I jump away from the trap to get everyone on one side some guys will eventually appear behind me for sure!
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Latest Audio Reviews
1 Review | 0 w/ Responses
"Nice theme, too bad it seems to be midi"
Try remake this unplugged. A syphonic version would be much better becouse the theme itself is really good, just without real istruments it doesn't sounds well.
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