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Recent Game Reviews
Legend of JOHNNY
Rated 3 / 5 stars 2 weeks ago
It's a really nicely done game. It looks awesome, it has cool music and great cutscenes. There is however a big drawback: it's buggy as hell! Also the controls suck!
First I tried to play it on Maxgames for the cutscenes but the version there is even more buggy then this one, it always freezes on the crab boss. Also it didn't save my progress so I needed to start from the beginning after each freeze. In this version I had a bug by the mecha boss, I got stuck when I got behind it and could only get out when died. At first my equipped skills werent used, later I kept every skill I once equipped - altrouh I don't complain about that, it was pretty hard even like that so I think it should be like this normally instead of only being able to use just 3 skills. Also I'm not sure if it's intended but most enemies seem to be immune to bullets. At the end after I beat the Devil the game freezes!
The controls suck becouse it often shoots instead of slashing and sometimes slashes instead of shooting, it often doesn't do the dash attacks when I really needed them and this wall jump and platform jump system is really bad too. The boss in the severs for example is very hard becouse of this, you try to jump on a lower platform and you either fall in the savege water or cling on to the edge of your platform, no way you get there quickly. Jumping on to upper platforms can be easyly screwed too, and either falling or othervise wasteing time. The wall jump works badly too, you often fall.
Cellar Door
Rated 1.5 / 5 stars 3 weeks ago
This game could have been really good. The setting is promising, both the looks and the sounds are fine and quite creepy. With a good quest and better controls it could have been awesome! But unfortunately it's just a massive pixel hunt in a creepy setting! And a timed pixel hunt, to make things worse!
What kind of a stupid quest is this: "Find 10 tiny marbles hidden in a big old house, at night, for a random little girl, in 9 minutes! Good luck in your very serious and interesting adventure!"
1) You might as well ask the player to find 10 needles hidden in a haystack in 9 minutes it would be just as much fun and as fair (for the (un)fairness I mean finding lots of hard to find stuff in a short time)!
2) Were you so much out of ides you couldn't come out with at least some half assed story with puzzles, items and such, instead just a marble hunt?
As I mentioned before, I consider the timer a really bad idea. Do you think it's possible to find all 10 marbles in time at the first try? If not do you really expect the player to try again and again from the beginning lots of times until he finally succeeds? Well, maybe there are a few mazochist like that but I don't think they are many. I for one hate to lose progress and start everything over.
One more thing I disliked is the controls. The problem with them is that instead of a "go back" arrow you have "turn around". One problem with this is that if you want to go back one room and face the same direction you are faceing now, you need 3 steps instead of just one. The other problem is that you get easyly disoriented becouse you get a completely different view when you are going back. Also if you want to (and of course you need to) check every corner, you have to turn around and back in every room. One room is essentially two rooms this way so you might as well could have just placed more rooms around and used a classical, not disorienting control scheme!
(And no, it's not more realistic with this "turn around" way, becouse in reality turning is a continuus process and it can't occur that you don't recognize the same room when you look a different part of it!)
Hi, Istentelen.
Thanks for your interest! We're certainly not in doubt as to what you thought of the game.
Have you read any of the previous comments? As we've responded to several before, this game was made as a kind of beta test for some of the elements that we're using in the larger games that we have in production. So we appreciate all the feedback that we get.
We're aware that the navigation needs improvement, and that people would like more things to find and puzzles and so on - you'll find elements like these implemented in our coming projects. As for the timer, yes, seriously, lots of people have played the game over and over again in an effort to find all 10 marbles and hear more about the little ghost girl's secret. So it's not a complete fail. ;)
On this project, though, our focus was mainly the photo-realistic visual style, the sound and the atmosphere, to see how people will respond to that kind of creepy setting - since it's the kind of atmosphere we plan to build on and allow to grow into a whole Progressive Games universe.
So we're pleased to see that you liked the setting, and we certainly appreciate your thoughts and ideas concerning navigation and gameplay.
We hope you'll keep an eye out for our coming projects...!
Labyrinth iXi
Rated 3 / 5 stars 1 month ago
The game looks really nice but there are problems with the gameplay. You have item that can be used by the number keyes and they are meant to be used in the heat of battle. And you really need to use them sometimes. Those keyes are close to WASD sure, but they aren't in ones fingers like the direction keyes. While you concentrate on shooting and dodgeing it's not that easy to use them.
It's not bad to have these things, but the problem is that you can't win without useing them with great strategy.
The battle jeep you have isn't very good and you can't really upgrade it. You can replace it's weapons but you don't have much choice even of them and even the most expensive ones are too weak on the later levels. Also you can't even have two of the same weapon.
The jeep is slow andvulnerable so you'd really need some armore and speed upgrades but there are none. It's fine that you can go back to a pod to repair and restock anytime, but for that you need to be able to flee from a battle you are loseing.
Recent Audio Reviews
Keth Andril - Pirate Theme
Rated 3 / 5 stars April 8, 2007
Nice theme, too bad it seems to be midi
Try remake this unplugged. A syphonic version would be much better becouse the theme itself is really good, just without real istruments it doesn't sounds well.
Recent Art Reviews
Coral
Rated 1 / 5 stars Nov 4, 2010
Holy shit!
It's like her eye is explodeing - wich is quite shocking, no matter it was intended or not!
Shotgun Rifle
Rated 4 / 5 stars Apr 1, 2010
wtf
Wtf is a shotgun rifle?
This seems to be a shotgun and looks cool, but what does it have to do with RIFLES?
Ulya and The Red Rose
Rated 5 / 5 stars Mar 13, 2010
amazing
Wow, at first I thought it's a photograph it looks so real! Great job man!
Recent Movie Reviews
Rated 5 / 5 stars September 24, 2011
About your comment
While Hank seems to be able to take a lot more punishment than his enemies, many agents and grunts need more than one hit to go down. On the other hand it's true that some guys in the series dies from just a few fist punches.
About the falling: it depens on the hight but the one upon the other guy falls will most likely get hurt anyway. I only remember Hank falling on people and he always survives it.
About the knife: I think I know wich scene you are talkning about. There the guy only falls from the hit (wich is still ridiculus) and dies when he gets shot a few seconds later.
By the way if someone gets seriously injured they will just lie on the floor and move not much so there might be survivors. Note that in the later episodes people ge more and more clothing. Who konws, maybe they wear the"magical bandage" underneth.
Great animation anyway.
The comment was based on the first few madnesses. The bit with the knife comes from the third madness, and this was back when there was a kill counter. Nevertheless, your argument is quite compelling. Thanks! :)
Rated 3 / 5 stars August 15, 2011
it's ok, but the voices are bad
I can't say it's hilarious, some of the jokes were quite lame, but it wasn't too bad either. The graphics was ok except for shakeing the speaking characters. It would be a great improvement if the had some decent moves instead of just getting shaked like a papercut puppet. What really needs improvement however are the voices. They are just badly recorded. You either need a better microphone or some voice actors who have good microphones. Also subtitles would be nice to have too.
Thanks for the constructive criticism!
Rated 4 / 5 stars May 26, 2011
This needs subtitles
This is funny - at least what I understood of it, but this n***a talk is very hard to understand (for a not native English speaker), so it really should be subtitled.